Kode Baru Terbaru
Update 9 is live — Update 8 wrapped; no new code yet; the two open holds stay
Update 9 opened on schedule on August 29 and is now the live build, running through September 5 (2 PM ET) per the allthings.how events schedule (refreshed Sep 1), taking over from Update 8 which closed the same day. PCGamesN (Updated Aug 27) and Pro Game Guides (Updated Sep 1) both refreshed during the Update 9 window and still list the same eleven working codes — no brand-new code string has landed with the update yet. The two open questions from last run hold: INFERNOROLL and THANKYOU20K remain held active because PCGamesN (Aug 27) and PGG (Sep 1) only silently omit them with no explicit Expired label from any source, while allthings.how (Sep 1) still lists both; a silent drop alone is not enough. SPIDEYBOSS stays active too — PCGamesN (Aug 27) explicitly keeps it in its working table, contradicting PGG's omission. So the working list is unchanged at fourteen active codes (GALAXYGUILD and LUCK4ALL the only expired). The allthings.how events widget estimates the game past ~28M visits / ~210K favorites as of Aug 31, but we keep the official-API figure from Aug 25 (25.5M+ / 197.7K+) as our recorded stat until a fresh API read confirms a move; the homepage still shows 25.5M+. Update 9's contents are listed as ??? by the official event feed, so no new biome or mechanic page yet.
Update 8 delivers TRAININGMANUAL; LUCK4ALL expires; visits pass 25.5M
Update 8 (live since August 22) has now produced its first code drop. A new code landed: TRAININGMANUAL grants 1 Training Manual III, confirmed by two authorities — Pro Game Guides (Updated Aug 22, NEW) and allthings.how (Updated Aug 22, NEW) — so it enters the working list. At the same time the long-held LUCK4ALL question resolves: PCGamesN's August 20 note that "one of yesterday's new codes has already expired" plus its August 24 refresh (which keeps MYSERVERLUCK and VOODOO but still omits LUCK4ALL) points straight at it, and Pro Game Guides (Aug 22) also omits LUCK4ALL — only the looser allthings.how (Aug 22) still lists it active. With the top authority's explicit expiry hint and a second fresh source corroborating the omission, LUCK4ALL moves to expired. INFERNOROLL and THANKYOU20K stay held active: no source has issued an explicit Expired label for them (PCGamesN and PGG merely omit, which is not enough on its own; allthings.how still lists both). The Guilds batch (GUILDSUPDATE, CERBERUS, SPIDEYBOSS, BossUpdate) remains live per PCGamesN, allthings.how and Dexerto. The working list is now fourteen active codes with two expired (GALAXYGUILD, LUCK4ALL). The live Roblox counters set another record off the back of Update 8: 25,549,378 visits (25.5M+), 197,670 favorites (197.7K+) and about 5,700 to 7,700 players in-game, up from 24.0M / 188.6K on Aug 22 — all all-time highs. Update 8's contents are still listed as ??? by the official event feed, so no new biome or mechanic page yet.
Update 8 is live — stats clear 24 million; the next code window is open
Update 8 opened on schedule at 12 PM ET on August 22, running through August 29 (2 PM ET) with about 26K interested per the live Roblox event widget, taking over from Update 7 which closed the same day. This is the version PCGamesN has been pointing at: its August 22 refresh says bigger updates resume from UPD 8 onward and we should get some decent new RNG Heroes codes soon, which fits the game's habit of dropping a code one to two days after a weekly update — so the next named code window is just ahead. No code has landed with the update yet: the working list is unchanged at fourteen active codes (GALAXYGUILD the only expired). One thing to watch: PCGamesN's August 22 refresh quietly dropped LUCK4ALL, INFERNOROLL and THANKYOU20K from its table, but allthings.how (Aug 19), Pocket Tactics (Aug 18) and nerdschalk still list LUCK4ALL active, and Dexerto (Aug 14) plus allthings.how still list INFERNOROLL and THANKYOU20K active — with no source issuing an explicit Expired label, all three stay held live this run per our rule (a silent drop alone is not enough). The counters set another record: 24,050,325 visits (24.0M+), 188,575 favorites (188.6K+) and roughly 5,500 to 7,700 players in-game at once, up from 23.6M / 185.3K a day earlier, all all-time highs. The experience build timestamp is unchanged (Aug 17 17:38 UTC), so Update 8 is a content window without a fresh patch so far. The Tower still has no second-source description of what it actually is, so no new page yet.
Three new codes land — one already in question; Tower title reverted; visits pass 23M
The biggest code drop since Guilds, and the first title change in nine days. Three new codes arrived on August 19 — MYSERVERLUCK (2x server luck, 10 minutes), LUCK4ALL (4x server luck, 15 minutes) and VOODOO (3 Tower Keys) — confirmed by PCGamesN (Updated Aug 19) and Pocket Tactics (Updated Aug 18), taking the working list from eleven to fourteen. One is already in question: PCGamesN republished on August 20 and says "one of yesterday's new codes has already expired," omitting LUCK4ALL — but Pocket Tactics (Aug 18), allthings.how (Aug 19) and nerdschalk still list it active, so per our rule (silent/implied drop is not enough without an independent explicit source) LUCK4ALL stays live this run. Separately, the Tower has new history: the [♾️TOWER] prefix Heroplay added to the experience title on August 11 is gone — the official Roblox API now reads "Heroes RNG 🏹". The Tower itself is untouched and now has a dedicated page: VOODOO granting 3 Tower Keys is the strongest confirmation yet that it is a live feature, though its mechanics remain unannounced. The counters set another record: 23,164,096 visits (23.1M+), 182,194 favorites (182.2K+) and 7,312 players in-game at once, up from 22.18M / 176.2K / 8.4K on Aug 18. The event widget shows Update 7 live through August 22 (~36K interested) with Update 8 starting August 22 (~20K interested) — the next named code window is two days out. INFERNOROLL, THANKYOU20K and the whole Guilds batch remain held active.
Visits clear 22 million; Update 8 four days out; still no new code
The live Roblox counters crossed another barrier on August 18: 22,183,051 visits (22.1M+), 176,204 favorites (176.2K+) and 8,425 players in-game at once — up from 21.63M / 172.8K / 8.8K a day earlier, a fresh all-time high. The experience build timestamp also moved, from Aug 13 17:57 UTC to Aug 17 17:38 UTC — a silent backend rebuild (title and description byte-identical, no named content patch), not a new update. No code has dropped: PCGamesN republished its guide on August 17 and led with "With no sign of yesterday’s planned update, we don’t have any new RNG Heroes codes to claim this time around," confirming the minor patch it hinted at on Aug 16 shipped no code. Update 7 is still the live build (opened Aug 16, runs through Aug 22, about 36K interested per the live Roblox event widget), and Update 8 is now just four days out — running August 22 (12 PM ET) through August 29 (2 PM ET) with about 9,700 players marked interested — so the next named code window is still ahead. INFERNOROLL and THANKYOU20K remain held active (PCGamesN silently omits them again, but Dexerto (Aug 14), allthings.how, robloxden and Gachapocket still list them; no clean explicit expiry has appeared). The whole Guilds batch stays live. The Tower still has no second-source description, so no new page. GameRant’s codes page is back online but frozen at an August 8 snapshot, so it is noted but not used.
Update 8 already on the schedule; visits clear 21.6M; still no new code
The live Roblox event widget now shows Update 8 queued directly behind Update 7 — running August 22 (12 PM ET) through August 29 (2 PM ET) with about 9,700 players marked interested — so the next named window is six days out, and we have logged it on the changelog as upcoming. Update 7 is the live build (opened Aug 15, runs through Aug 22, about 36K interested per the same widget), still riding the [♾️TOWER] title that PCGamesN has named the "UPD 6.1 and 6.2" patch. The counters set another record: 21,633,198 visits (21.6M+), 172,753 favorites (172.7K+) and 8,822 players in-game at once — up from 21.05M / 169.0K / 9.4K a day earlier, all all-time highs. No code has dropped: PCGamesN republished its guide on August 17 and led with "With no sign of yesterday’s planned update, we don’t have any new RNG Heroes codes to claim this time around," confirming the minor patch it hinted at on Aug 16 did not ship a code, and the experience build timestamp is still Aug 13 17:57 UTC, so Update 7 remains a content window without a fresh patch. INFERNOROLL and THANKYOU20K remain held active (PCGamesN silently omits them again on Aug 17, but Dexerto (Aug 14) and allthings.how still list them; no clean explicit expiry has appeared). The whole Guilds batch stays live. The Tower still has no second-source description of what it actually is, so no new page yet.
Update 7 is live; visits top 21 million; still no new code
Update 7 opened on schedule at 3 PM ET on August 15 and is now the live build, running through August 22 (2 PM ET) with about 15,000 players marked interested per the live Roblox event widget. The [♾️TOWER] prefix — which PCGamesN has now named as the "UPD 6.1 and 6.2" patch — rides inside the Update 7 window. No code has dropped with it yet: PCGamesN republished its codes guide on August 16 with the same verdict ("Even with UPD 6.1 and 6.2 we’re not seeing any new RNG Heroes codes beyond the Ice Cave one from 6.0"), and the experience build timestamp is still Aug 13 17:57 UTC, so Update 7 is a content window without a fresh patch or code so far. The counters cleared another milestone: 21,048,678 visits (21.0M+), 168,991 favorites (168.9K+) and 9,367 players in-game at once — all all-time highs, up from 20.45M / 164.8K / 9.8K a day earlier. INFERNOROLL and THANKYOU20K remain held active (PCGamesN silently omits them again on Aug 16, but allthings.how, robloxden, Gachapocket and Dexerto still list them; no clean explicit expiry has appeared). The whole Guilds batch stays live. The Tower still has no second-source description of what it actually is, so no new page yet. PCGamesN hints "another update due a little later today," which we will watch next run.
Stats cross 20 million visits; PCGamesN (Aug 14) still no new code; Update 7 opens today
The live Roblox counters cleared a milestone on August 15: 20,451,633 visits (20.4M+), 164,828 favorites (164.8K+) and 9,825 players in-game at once — up from 19.85M / 160,806 / 9,694 a day earlier, another all-time high. The experience build timestamp is unchanged (Aug 13 17:57 UTC), so this is steady growth rather than a content patch. PCGamesN republished its codes guide on August 14 with the same verdict — "Even with UPD 6.1 and 6.2 we’re not seeing any new RNG Heroes codes beyond the Ice Cave one from 6.0" — so the working list is still eleven codes, GALAXYGUILD the only expired. INFERNOROLL and THANKYOU20K remain held active (PCGamesN silently omits them, but robloxden, Gachapocket, GameRant and Dexerto still list them). The headline event today: Update 7 opens at 3 PM ET (Aug 15), per the live Roblox event widget, running through Aug 22 with ~15K interested — the most likely moment the next code drops. At this run Update 7 has not opened yet, so no Update 7 code is in the list; the next run will capture it if Heroplay ships one. The [♾️TOWER] Tower update still has no second-source description of what the Tower actually is, so no new page yet.
Stats climb past 19.8M visits and 160.8K favorites; PCGamesN (Aug 14) reconfirms no new code
The live Roblox counters set yet another record on August 14: 19,854,134 visits (19.8M+), 160,806 favorites (160.8K+) and 9,694 players in-game at once — up from 19.24M / 157,433 / 10,066 a day earlier. PCGamesN republished its codes guide on August 14 with the same verdict as yesterday — "Even with UPD 6.1 and 6.2 we’re not seeing any new RNG Heroes codes beyond the Ice Cave one from 6.0" — so the working list is unchanged at eleven codes, GALAXYGUILD the only expired. INFERNOROLL and THANKYOU20K remain held active (PCGamesN silently omits them, but robloxden, Gachapocket, GameRant and Dexerto still list them). Update 7 is now one day out (Aug 15 3 PM ET – Aug 22, 15K interested) — the most likely moment the next code drops, so the next run will watch it closely. The [♾️TOWER] Tower update still has no second-source description of what the Tower actually is, so no new page yet.
UPD 6.1 / 6.2 confirmed as the [♾️TOWER] Tower update; Update 7 scheduled for Aug 15
The Tower rebrand now has a second source. PCGamesN republished its RNG Heroes codes guide on August 13 and names the current patch directly — "Even with UPD 6.1 and 6.2, we’re not seeing any new RNG Heroes codes beyond the Ice Cave one from 6.0." That pairs with the first-party title change (to "[♾️TOWER] Heroes RNG 🏹", build timestamp Aug 11) we recorded yesterday and confirms the [♾️TOWER] prefix flags the Tower-feature update inside the Roblox "Update 6" window (Aug 8–15). Icecave remains the only 6.x code. Separately, the official Roblox event schedule shows Update 6 still live and Update 7 already queued — running August 15 (3 PM ET) through August 22 (2 PM ET) with around 15,000 players marked interested — so a fresh named event is two days out. The live counters set another record: 19.24 million visits, 157,433 favorites and 10,066 players in-game at once. On codes there is no change — eleven work and GALAXYGUILD remains the only expired one. The INFERNOROLL/THANKYOU20K question is still open: PCGamesN (Aug 13, our freshest top authority) silently dropped both, but robloxden (Aug 12), Gachapocket (Aug 10), GameRant (Aug 8) and Dexerto (Aug 4) all still list them active, so they stay live this run. The four original Guilds codes (GUILDSUPDATE, CERBERUS, SPIDEYBOSS, BossUpdate) are explicitly kept active by PCGamesN — directly contradicting the noisy Pocket Tactics/Gamepur expiry lists — so the whole batch stays live.
New code Icecave drops as the game rebrands to [♾️TOWER] Heroes RNG
Two things landed at once. First, a new code: Icecave grants 1 Inferno Battery and is confirmed by four authorities — PCGamesN (Aug 11), Pocket Tactics (Aug 10), Gamepur and Gachapocket (Aug 10) — so it is our first new code since the Guilds batch and is now in the working list. Second, a first-party signal: the Roblox experience title changed from “Heroes RNG 🏹” to “[♾️TOWER] Heroes RNG 🏹” (build timestamp Aug 11, 11:08 UTC), with the description byte-identical. The [♾️TOWER] prefix flags a new Tower-themed update/feature that went live around Aug 11, but no second source has described what the Tower actually is yet, so we are recording the verified title change only — no invented details, no new page. The live counters keep setting records: 18.63 million visits, 153,673 favorites and 10,346 players in-game at once, all all-time highs. On the Guilds batch: Pocket Tactics (Aug 10) and Gamepur now explicitly expire SPIDEYBOSS, INFERNOROLL, BossUpdate and THANKYOU20K, but their expiry lists also carry garbage codes (“SixthUpdate”, “UPDATE4”) that appear nowhere authoritative, so they are treated as noisy. The top authority PCGamesN (Aug 11) explicitly keeps SPIDEYBOSS and BossUpdate active, and Gachapocket (Aug 10) lists all four active. Per the rule that a batch is only expired on ≥2 reliable independent explicit sources — and since the top authority contradicts — the batch stays live this run. We are not expiring any Guilds code yet.
Update 6 part 2 lands — with no new codes, and visits top 17.3M
Update 6 part 2 has now closed its redemption window, and PCGamesN republished its codes guide on August 10 with the verdict: "Well after the alloted timeframe for UPD 6 pt. 2, we’re not seeing much to suggest new RNG Heroes codes are coming our way." So the long-awaited second wave of Update 6 codes did not materialise — the working list is unchanged at ten codes, GALAXYGUILD still the only expired one. The Roblox experience build timestamp moved again, from Aug 8 19:47 UTC to Aug 10 10:41 UTC, marking the part-2 rebuild; the title and description are still byte-identical, so no new named biome or mechanic shipped. The live counters keep setting records: 17.35 million visits and 147,131 favorites, both new all-time highs and up from 16.7M / 143K a day earlier. On the Guilds batch: game.guide refreshed on August 9 and now claims the entire batch — INFERNOROLL, THANKYOU20K, CERBERUS and SPIDEYBOSS — expired, but that lone claim is contradicted by four other sources: PCGamesN (Aug 10) still lists CERBERUS and SPIDEYBOSS active, GameRant (Aug 8) lists INFERNOROLL and THANKYOU20K active and reports "no expired codes", while Dexerto and Eurogamer also keep the batch. One tracker reorganising to a different codeset is not enough — the batch stays live. game.guide also alone lists a code called UpdateFivePotions (reward "Potions", added Aug 7); with no second source, it stays unverified and out of our working list.
Update 6 is live — but part 1 brought no new codes
Update 6 has shipped. PCGamesN republished its RNG Heroes codes guide on August 9 and names UPD 6 directly, saying it didn’t bring new RNG Heroes codes with part 2 due tomorrow. The Roblox experience build timestamp moved for the first time in days — from its Aug 7 freeze to Aug 8, 19:47 UTC — which lines up with the part-1 rollout; the title and description are unchanged, so no new named biome or mechanic has been announced yet. The live counters keep climbing: 16.73 million visits and 143,396 favorites, both new all-time highs. On codes: no additions and no expiries — ten still work, GALAXYGUILD remains the only expired one. Importantly, the Guilds season actually closed on August 8 (2:00 PM ET), and PCGamesN’s August 9 refresh, posted after that close, still lists GUILDSUPDATE, CERBERUS and SPIDEYBOSS as active. That is the decisive confirmation the whole Guilds batch survived the season change; game.guide, the one tracker still calling the batch dead, last refreshed on August 6 and contradicts a fresher source. Watch for Update 6 part 2 — it is the likely moment the first Update 6 code drops.
RNG Heroes passes 15 million visits — and no Update 6 is on the schedule yet
Two things worth reporting a day before the Guilds season closes. First, the milestone: the official Roblox counters now read 15,119,552 visits and 130,901 favorites, both all-time highs and up from 12.4 million visits when Guilds launched a week ago. That is about 2.7 million visits added inside a single seven-day window. Concurrency peaked at 10,810 on August 6 and read 7,668 on an August 7 morning check, so five figures is the evening peak rather than the all-day floor. Second, the thing that is not there: we queried the Roblox event feed for this game directly instead of trusting an aggregator, and it returns exactly one event — Update 5, still active, closing August 8 at 2:00 PM ET — with nothing queued behind it. The experience build timestamp has not moved since August 3 either. On a game that has shipped a new numbered update every Saturday, an empty schedule the day before the current one ends is unusual, but nothing has been announced, so we are not guessing at what comes next. On codes: no additions and no expiries. game.guide refreshed again today and still calls the whole Guilds batch dead, a claim it has now made alone for four straight days while PCGamesN, Dexerto, Eurogamer and Pocket Tactics all keep the codes listed. All five Guilds codes stay live; GALAXYGUILD remains the only expired one. Redeem what you want before 2:00 PM ET tomorrow.
PCGamesN re-verifies the Guilds codes on Aug 6 — and the game passes 10,000 concurrent players
No new codes and no expiries, but the strongest evidence yet on the question we have been tracking all week. PCGamesN republished its RNG Heroes codes guide on August 6 and kept GUILDSUPDATE, CERBERUS and SPIDEYBOSS in its working table, leading with “you’ll find a bunch of new RNG Heroes codes to claim below thanks to UPD 5”. That matters because game.guide, the one tracker calling the entire Guilds batch dead since August 4, refreshed on the same date and reached the opposite conclusion. Until now every source contradicting it was at least two days older — that was its best argument, and it is gone. Dexerto, Eurogamer and Pocket Tactics also still carry the batch, so all five Guilds codes stay live. GALAXYGUILD remains the single expired code. Separately, the live Roblox counters crossed a milestone: 14.79 million visits, 127,700 favorites and 10,810 players in-game at once — the first time RNG Heroes has held five figures concurrently, with about 42,000 players marked interested in the Guilds event. No Update 6 has been announced; the official experience timestamp has not moved since August 3. The Guilds window closes August 8 at 2:00 PM ET — redeem everything live before then.
INFERNOROLL + THANKYOU20K land, GALAXYGUILD expires, all rewards itemised
Three things resolved at once. First, INFERNOROLL (1 Inferno Battery) and THANKYOU20K (3 Gold Potions + 3 XP Potions) finally cleared our two-source bar — Dexerto itemised both on August 4 and game.guide published identical rewards on August 5, with freshcodes still listing them working. We had held them back for four consecutive checks on single-source evidence. Second, GALAXYGUILD is dead: Eurogamer filed it under expired on August 4 and game.guide dated the expiry August 5, while PCGamesN, Dexerto and freshcodes quietly dropped it but kept the rest of the batch. It is the first RNG Heroes code to ever expire. Third, the UPD 5 rewards are no longer vague — GUILDSUPDATE gives 3 Golden Batteries and 2 Inferno Batteries, CERBERUS gives 2 XP Potions, SPIDEYBOSS gives 1 Galaxy Battery. That puts the working list at ten codes with one expired.
Official refresh: renamed "Heroes RNG 🏹" + Enchanting & Boss Artifacts listed
Heroplay refreshed the Roblox experience on August 3, 2026. The title dropped the [GUILDS] prefix and now reads "Heroes RNG 🏹", and the official description newly names Enchanting — paired with Fusion ("Fuse & Enchant them to make them more powerful!") — and boss-dropped Artifacts ("Fight epic BOSSES and collect their artifacts!") as core systems. No written patch notes were published; we have broken down exactly what is confirmed versus still unannounced on our Enchanting page.
4 new codes: GUILDSUPDATE, GALAXYGUILD, CERBERUS, SPIDEYBOSS
The Guilds season delivered the biggest code drop this game has had — four at once, all granting UPD 5 update rewards. PCGamesN and allthings.how both revised their guides on August 2 and published the identical list, which is our two-source bar for landing codes. That takes the working list from five to nine, with nothing expired. Neither source has itemised what is inside each code yet, so we are listing them as UPD 5 rewards rather than inventing amounts.
Update 5 (UPD 5) — GUILDS, the first new season
Guilds are here. Heroplay renamed the Roblox experience to “[GUILDS] RNG Heroes 🏹” and the official event listing now reads “Update 5 — [GUILDS] RNG Heroes”, running August 1 (3 PM ET) through August 8 (2 PM ET). This is the first RNG Heroes drop Roblox has filed under the new-season tag rather than a routine content release, and it drew around 31,000 interested players before launch. Patch notes remain unpublished, but the update produced four new codes a day after launch.
New code: 30Thousand — 30k concurrents milestone
RNG Heroes hit 30,000 concurrent players during UPD 4, and Heroplay celebrated with a new milestone code: 30Thousand, granting 3 Gold Potions. Confirmed live by PCGamesN, Pro Game Guides and PocketTactics on July 26. All five codes now work — see the full list below.
Update 4 (UPD 4) — Live Now
Heroplay's Update 4 went live on July 25, 2026 (3 PM ET) per the official Roblox event listing, drawing around 36,000 interested players — more than double Update 3. Official patch notes are still unpublished, but the update pushed the game past 30k concurrent players, triggering the 30Thousand milestone code a day later. Update 5, tagged as a new-season update, is already scheduled for August 1.
Update 3.2 (UPD 3.2) — Fusion Update
Heroplay shipped the Fusion update (UPD 3.2), adding four brand-new heroes to the roll pool. No new code dropped with this one — the active codes BossUpdate, Batteries, EasyPotions and Beginnings all still work.
Update 3 (UPD 3) — Boss Update
Heroplay shipped Update 3, a boss-focused update. Two new codes dropped with it: BossUpdate (boss update rewards) and Batteries (free batteries).
New code: EasyPotions
Four potions added — Roll Speed, Size Luck, Gold and XP.
New code: Beginnings
10,000 Gold and a free Assassin hero to kick-start your roster.
Kode Aktif Saat Ini
Tetap Update
RNG Heroes terus mendapat pembaruan dari Heroplay Studios. Kode baru biasanya muncul bersama pembaruan, tonggak, atau event — dan dibagikan pertama kali di Discord resmi.